Lessons

Here will be included a list of the lesson articles in the order they have been designed to be viewed. These articles are not fully detailed, since certain concepts must be learned before going deep into other topics. This means that some subjects will be split up and revisited later once the reader has learned enough background information.

Lesson 1: Bits and bytes

Lesson 2: Intro to Registers

Lesson 3: The LD (load) Instruction

Lesson 4: Memory and Addresses

Lesson 5: Intro to ROM Calls

Lesson 6: First Game - Guess the Number

Lesson 7: Flags

Lesson 8: Program Control (Jumps)

Lesson 9: Conditional Statements (If, Else, Then, etc.)

Lesson: BLIT-ing an image

Lesson: Drawing a sprite